Chapter 08
Compositing and animation
Stack layers, animate them and build the scene exactly the way you want.
- 1 Transform: position, scale, rotation and opacityFreeComing soon
- 2 Keyframes and the Keyframe BoardFreeComing soon
- 3 Masks: rectangle, ellipse, freeform path and cinema barsFreeComing soon
- 4 Masking logos and game HUDs with Find Static RegionFreeComing soon
- 5 Green screen (chroma key)FreeComing soon
- 6 Outline and layer shadowFreeComing soon
- 7 Blend modes, clipping masks and layer blurFreeComing soon
- 8 Picture in pictureFreeComing soon
- 9 Speed, target duration and speed rampsFreeComing soon
- 10 Freeze frames and reversing clipsFreeComing soon
- 11 Removing video backgrounds with AI SiliciPROComing soon